AI Insights · Timothy · January 2025
Top 5 Golf Games Performance in Uruguay Q4 2024
Explore the trends in downloads, revenue, and active users for the top 5 golf games on a unified platform in Uruguay during Q4 2024, based on Sensor Tower data.
In the fourth quarter of 2024, the performance of the top 5 golf games in Uruguay showed varying trends across downloads, revenue, and active users. Here’s a detailed look at each app’s performance metrics.
Golf Battle from Miniclip.com experienced notable fluctuations. Weekly revenue peaked at around $145 in late November, while downloads saw a high of approximately 718 in the week of December 23. Active users remained relatively stable, with a slight increase towards the end of the quarter, reaching around 4.7K.
Golf King - World Tour by RisingWings showed modest revenue, peaking at $20 in late November. Downloads gradually increased, peaking at about 232 in mid-December. Active users followed a similar upward trend, reaching approximately 590 at the same time.
Golf Clash - Golfing Simulator from ELECTRONIC ARTS had a strong revenue performance, with a peak of $311 in mid-November. Downloads varied, with a high of 252 in early October. Active users saw a decline over the quarter, settling at around 154 by the end of December.
Golf Rival - Multiplayer Game published by Zynga experienced a revenue peak of $158 in mid-December. Downloads fluctuated, with a significant increase to 333 in late October. Active users remained strong, peaking at 919 in late October.
Finally, Golf Orbit: Oneshot Golf Games by TapNation showed a revenue of $14 in early November. Downloads peaked at 175 in mid-November, while active users reached a maximum of 294 in early December.
These insights, derived from Sensor Tower data, highlight the dynamic nature of the mobile gaming market in Uruguay. For more in-depth analysis and trends, visit Sensor Tower.